Quanto você precisa esperar que você vai pagar por um bem persona 3 reload gameplay
And just like watching each of them take an Evoker shot straight to the dome to cast spells, I never got tired of seeing my party’s personas shatter their portrait cutouts when hitting a weakness.
For me, the most potentially exciting changes to life outside of hunting Shadows were made inside the dorm that make it feel like the main character actually co-exists there with a half-dozen classmates. The rooftop, the kitchen, Fuuka's DVD player, and the bookshelf are all now available to use in one's free time for gardening, cooking, or watching movies, or reading with a friend or reading to improve your three character traits.
Alas, it was not meant to be. So, for all you newcomers out there, make sure to keep the main character at all costs to prevent yourself from an unnecessary ‘game over’.
These new scenes and side stories add additional depth to the main plot and made me love the characters even more as they added further depth to their personal histories and psyches than the original game did.
Reading books with Mitsuru, Aigis, or Fuuka also serves to reward you with both stats and charming little interactions, and even the precious dog Koromaru gets his own adorable side-arc to round him out as a more complete character.
Although I'd argue there's a particular vibe and style to PS2-era RPGs that just can't be replicated, Reload’s visual overhaul is a meaningful way to reframe a world I've spent countless hours in, as if this was how I always wanted these places to look. At first it was a bit surreal to see Tatsumi Port Island recreated and these beloved characters remodeled for a new generation – something as simple as giving them sweet jackets, superpowered armbands, and black gloves are neat touches to complement the fancy new combat animations.
Though it's based on Persona 5's Showtime, Theurgy attacks require heightened emotional states and have special conditions personalized to each character to activate, so it takes more strategy to pull off. I didn't spend enough time grinding in Tartarus to get to everyone's moves, but from what I did see, the results are devastating for the enemy.
If my main character goes down and the other party members are still alive, then why should I not be given the option to revive them? After Soul Hackers 2 and Persona 5 Tactica ditched this rule and incorporated smarter and more logical penalties for not keeping the main character alive, I thought Atlus had finally decided to remove it from future mainline Persona titles.
Persona 3 Reload follows the same gameplay loop as the original Persona 3. You will spend your days attending school and building up your Social Stats to forge friendships (or Social Links, as they’re called in this game) with various NPCs in town during the day.
Plenty is different back in the outside world, too. First and foremost, I can physically run around 3D city streets and classroom hallways, persona 3 reload gameplay as opposed to moving a cursor to callout bubbles in a relatively static environment like in past Persona 3 iterations. In general, the camera maintains a tighter shot, making bouncing around locations feel more intimate and nearly first-person.
I played the expanded version of the original Persona 3 called Persona 3 FES in 2009 and haven’t replayed it since. So, I was excited about this remake to see if it could improve aspects of the original game that hadn’t aged well or introduce new elements to make it fresh.
While players have subsequently been introduced to new iterations of Persona 3, including Persona 3 FES and P3 Portable, Persona 3 Reload is solely a remake of the original title, meaning some elements, such as the choice of a female protagonist, won't be present.
By pressing the Touch Pad, you can bring up Network Functions. Network Functions show what other players have spent time on that day, as well as what they answered for classroom questions.
It finally feels like I'm truly exploring, experiencing, and learning the geography of Tatsumi Port Island instead of merely hovering above it. I didn't feel the limitations of a small town in the same way I did prior, where moving from place to place felt more like data entry than a game as the hours wore on. And: I can get a part-time job at the movie theater!